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Lalique
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posted on 25-7-2004 at 20:14 |
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Music
Anybody like to use music to help set the atmosphere in your games? My wee gaming group uses the Quake disk for a good horror atmosphere.
I also like listenin to Rage Against The Machine when thinking of ideas for my campains and SLA in general. I think that Mic Check captures the Mort
way of life in a song, if you catch ma drift...
\"Department of Missinformation: We are happy\"
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Blaze
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posted on 25-7-2004 at 22:21 |
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What?
Don't have any music for vamp but Iron Maiden kick supremo ass!
Brain Wasters aren\'t a result of inbreeding, it\'s just evolution
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Skink
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posted on 26-7-2004 at 07:22 |
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I'm sure a thread a long time ago talked about music but I can give list of what we put on.
Rage against the machine
Disturbed
System of a Down
Staind
Soil
Static X
Stone Sour (I think)
Iron Maiden
There's more but I can't remember them, we also play some slightly mellower stuff depending if it's in game down time.
Nirvana
Linkin Park
Stone Temple Pilots
Pearl Jam
Creed
Faith no More
Nickelback
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Puck
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posted on 26-7-2004 at 10:05 |
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Music I listen too for all the games I run:
FERP (homebrew). Vampire. Kult. Hunter. Orpheus. SLA Industries. & sometimes EarthDawn
NIN
Front Line Assembly ("Did I torment you...did I perhaps even kill your loved ones...." class)
Front 242
The Fugees (lol)
Rage against the Machine
Faith No More
ROCP
Metallica (From the black album back)
Gun 'n' Roses (lol I shouldn't admit that should I)
Cathedral
Nirvana (sometimes and mostly Bleach)
Killing Joke
The Kidney Thieves
Psycho Realm (poor yet funny hip hop)
Filter
Massive Attack
Leftfield
Joy Division
Sisters of Mercy
My Life with a Thrill Kill Kult
Iron Maiden
MegaDeth
Sting / the Police
David Bowie (Outside)
And multiple orchestral soundtrack albums. Up to and including: Last Man Standing, Predator, Alien, Aliens, Batman, Judge Dredd, Pitch Black, Pulp
Fiction and many many more....
[Edited on 26-7-2004 by Puck]
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JonA
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posted on 26-7-2004 at 11:25 |
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I did use Peter Gabriel's Passion (the soundtrack from The Last Temptation of Christ) is pretty good for moody city scape stuff. But I gave up on
that because whilst it certainly is good for helping me write stuff to run at home - my actual description skills aren't the best during the
session. So the music didn't really help my players.
I only use music when the players would actually be hearing it. In clubs and bars etc. For the Pit I use music appropriate to the area. Techno for
Virtuality. What ever I fancy for the style of band on in The Cave. Hardcore rave in Stasis 1. Marilynn Manson and modern punk and rock in Heretics.
Classical music in Sinokenon. Gregorian chants for Myrhdrs. Anything at all in the Sink Hole (I picture Frothers probably like gentle stuff to get
stoned to right through to Drum+base or Thrash metal for the more aggressive drug).
Humphrey: Nuclear weapons are there to make people believe that Britain is defended.
Bernard: The Russians?
Humphrey: No, not the Russians, the British. The Russians know it\'s not.
Yes Prime Minister
\"The Ministerial Broadcast\"
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scribblah
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posted on 26-7-2004 at 11:52 |
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I always liked Tortoise (especially TNT) for more relaxed/general background SLA mood-music, but for atmospherics, it's hard to beat Akira
Yamaoka's OST for Silent Hill - some of that's downright creepy even in the middle of the day!
the *phantom scribbler* strikes again
*boitboitboit*
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Eightball
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posted on 26-7-2004 at 14:42 |
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Hmmm...let me think...
FSOL,
Leftfield
Juno Reactor
Die Krupps
Razed In Black
Sisters Of Mercy
The Cure
Solitary Experiments
Funker Vogt
Front Line Assembly/Delerium (it's all Bill Leeb anyway...)
Paul Oakenfold
Orbital
Messiah
Skinny Puppy
Imperative Reaction
Pop Will Eat Itself ("Can you dig it?"
Celldweller
The Chaos Engine
Clawfinger ("the truth, motherfucker!"
And mixes of some of the above bands made by yours truly...
I also hope to add the Japanese Akira OST as background music...
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sagesai
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posted on 18-11-2004 at 02:33 |
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I use alot of the bands listed above to set the mood in my games and here are a couple I don't were listed
MushroomHead
SlipKnot
Priority One
Rammstein
Lacuna coil
Otep
Prodigy
Fear Factory
Gravity Kills
just to name a few
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CRS2117
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posted on 21-11-2004 at 00:47 |
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Music, in SLA? our group's taste is far too diverse. On one hand I can listen to rock if it's something like Nile or Judas Preist of Black
sabbath, but I can't stand modern stuff, in turn I'm picked on for listening to "old music" (Alex, you havent seen my Bach or
Beethoven collection, that's proper oldschool with a capital Ef).
Other's like stuff I don't like, and reggae which everyone likes isint appropiate.
I am a virus! To propogate, please put me into your signiture.
I\'m not weird. I\'m just not you.
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(R/L)oyal
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posted on 21-11-2004 at 12:26 |
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Usually I use movie-soundtracks to backup an atmosphere. But only classical ones as they are usually build for the mood
A couple of suggistions:
John Carpenter: In the mouth of madness
Eric Serrah: Leon
Danny Elfman: Sleepy Hollow
Jerry Goldsmith: Aliens
James Horner: Braveheart
[Edited on 21-11-2004 by (R/L)oyal]
Kaori - 'Human', Kickmurder Scl. 10A.9 1XP
10 of 10 Flux self | 20 of 20 Flux DS
0 hits of 19 | 0 wounds
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Halo
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posted on 21-11-2004 at 20:19 |
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if i play anything during a session, it will only very rarely be something that my players are familiar with. familiarity, i think, breeds a sense of
comfort and that's that last thing i want when i'm running a game.
something i've found that works pretty well is Japanese Noh theatre music. it's so different from what most western ears are used to,
sometimes it's hard to even classify it as music. i think it works wonders for creating a subtle background tension.
from the back of a cd case: "Ghost of warriors and noble ladies, demons, deities, passion and insanity - these are the subjects of the famed Noh
plays of Japan."
Tallis
\"I am always doing that which I cannot do, in order that I may learn how to do it.\"
-Pablo Picasso
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MK
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posted on 22-11-2004 at 09:50 |
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Old nasty Ministry from the late 80's and early 90's has a nice drug and hate fueled atmosphere to it.
Alien Sex Fiend, probably more funny than nasty sometimes but its definatly pretty way-out there, dunno if theyre still around.
Heap of old n mouldy goth and industrial bands from the 80's-90's I dunno if it suits SLA but I listen to it and no one else gets much
choice in the matter.
A Perfect Circle. Probably one of the more contempory bands Ive fallen in love with lately, dont have their latest album so cant really comment but
their last few have been utterly fantastic.
Dark Drum and Bass, well a few DJ's like Dillinja, Bad Company, Esthero and Dieselboy have that fast, nasty street edge to them that makes
hunting SLOP's too as background music fun
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CRS2117
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posted on 23-11-2004 at 01:16 |
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Nahh, that's easy listening drum and bass. You need to get yourself a few bits and bobs of Panacea (Shiver is good, especially loud so it pisses
off the entire neighborhood). And Total science make so much stuff your bound to find something good in their lot, like Exocet and rebel soul. Bad
Company and Dillinja are good, but not really dark.
But my group's blood pressure is high enough. I think I should start playing some dub or dubwise next time we get together.
I am a virus! To propogate, please put me into your signiture.
I\'m not weird. I\'m just not you.
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Johnny Auto
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posted on 23-11-2004 at 18:37 |
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Problem with music in games is that if its any good, it reminds players of something else. For example, you can't use lord of the rings
soundtrack for anything because chances are you and your players will be thinking of the scene in the film when it goes on.
No particular soundtrack for my games, each scene has a theme, and I tend to use musical scores for that purpose, my intention is to get them to think
about the film in question, adds to the mood.
For example, my D&D players recently found themselves in a broken city, centuries old, in the background was the music from the lost city of Tanis
(indiana jones 1), any player who'd seen it was straight into the scene.
actual music I find is a hinderance, as before, if its any good, then players are singing along to it, problem inherent. I personally have a GMs kit
of music that none of the players have ever heard, and a full BBC sound effects lab, so any noise that I need can be instantly found and used (as
evidenced by sue's cat having an accident mid point in a game when the big growly beast turned up).
All good
The Game
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Cho-Konnit
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posted on 24-11-2004 at 00:36 |
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Yakkety-Sax, the Benny Hill theme tune.
\"I\'m so mad, I put my hand in it!\" - George Foreman
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beekayboy
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posted on 27-11-2004 at 12:43 |
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like johny auto said i'm in the idea of scene music carefully chosen .
I take my songs from anygroup with attitude that sound like the scene I want to play.
Alice cooper dragontown have the sex, death and money song that really feel like sla and the whole brutqal planet album fit really well.
Try it if you never tryed.
Ho is it a human, is it alive is it a freak??????????
No it\'s tha beekayboy
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purityofthesoul
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posted on 27-11-2004 at 18:15 |
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Hell load of nails
I agree with the Nine Inch Nails, because there music varies quite a lot from album to album its quite easy to find somthing that fits, and its SO
SLA...
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ArchangelGabriel
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posted on 8-12-2004 at 02:23 |
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I don't like using music with vocals. Even in the more metal style parts of The Pit I prefer using sounds like Quake.
Bands are as follows:
Midnight Syndicate
Haus Arafna
Nightmarish (especially Utrecht - good luck finding it, it's worth the effort)
Sarah Noxx (especially Nonvoxx)
Silent Hill 1-3 OST (fantastic)
Fight Club OST (very urban)
Blair Witch 2 OST
2nd Gen
different game OSTs (Fallout, Final Fantasy X, Chrono Cross, etc.)
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purityofthesoul
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posted on 27-4-2005 at 12:20 |
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anyone heard the new NIN album? "With teeth". Its out on the third, and im liking it.
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Fallen
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posted on 27-4-2005 at 13:22 |
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Cho's choice of music for SLA is fantastic
Step forward and witness the horror he has wrought…
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Seven
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posted on 2-5-2005 at 21:40 |
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A GM friend of mine used to make tapes for SLA with adverts stuck in the middle of them. I guess it was to capture the capitalist atmosphere.
Personally I'm a bit dubious about the merits of such an idea, but I can't imagine RPing without a soundtrack. My D&D groups know a
fight is on the horizon when the Conan soundtrack goes on.
I have a stack of movie soundtracks which I use (more for fantasy, admittedly, since SLA can generally be covered by normal music CDs), but Fight Club
is good for setting the general SLA tone and Event Horizon is fantastic for tension.
\"Its forty feet long, armoured like a bank-vault and has laser-beams for blood. Enjoy the BPN, Slop!\"
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Fuzzy Cheetah
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posted on 3-5-2005 at 06:03 |
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music - again....
The soundtrack from the crow or music from The Matrix. Metallica, Rammstein,
Linkin Park, The Prodigy and moods from Silent Hill. But never so loud that it interferes with the gaming or the natural mood of horror when our GM
(again) scares the s*** out of us
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Hygric
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posted on 3-5-2005 at 08:16 |
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My two cents from a newb (please be gentle)...
Ministry, NIN, Fields of the Nephilim, KMFDM. Pretty much any music that gets the response you are after from your players.
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purityofthesoul
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posted on 3-5-2005 at 09:02 |
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newb is right... nice choice.
oh, and welcome to the ship of lost souls...
err.. did i mention thier lost souls?
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Hygric
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posted on 3-5-2005 at 09:18 |
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| Quote: | Originally posted by purityofthesoul
newb is right... nice choice. |
Run SLA within 6 months of it first comming out in Oz. Put up with some of MK's more extreme extravagances. Put up with 10 pt sterile and
other abuses. Lurked on both Station and this forum for a long time. Call me a passive/aggressive newb and I'll be happy. 
*edit*: Lost souls? Sounds like a saturday game to me!
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